Infantry
Stats
Health: | 100 |
Firepower: | 10 |
Movement: | 2 |
Firepower: | 10 |
Supply Cost: | 1 |
Gold Cost: | 0 |
Production Time: | 2 turns |
Vision: | 2 (day), 1 (night) |
Heal Rate: | 33% |
Zone of Control: | True |
Attributes
Cannot attack |
10x health and firepower when in forts |
Loses moves when attacked |
Infantry are a primarily defensive unit produced with barracks. Although they cannot attack other units they do deal damage in return when attacked. Their utility comes from their interaction with forts. While in a fort their health and firepower increase by ten times.
Screenshots
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Despite gaps between blue's infantry, because of zone of control they form an air tight defensive line.
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Blue and green both prevent enemy breakthroughs by keeping infantry in forts, allowing for easy reinforcements.